Added custom wall reinforcement sprites for dwarves and necromancer factions.Rebalanced distribution and aggression of Z-level enemies to that they pose more of a challenge.Starting biome will now be chosen randomly by default.The "enemy aggression" difficulty setting will now also affect the aggression of Z-level enemies.Added a separate command for removing torches and other wall furniture, "remove construction" will now only remove the "middle layer" furniture, such as training dummies.AI will not throw healing and other potions at allies anymore.Make sure to opt-out of the branch to go back to Alpha 36 when you're done! If you would like to continue your saved game from Alpha 35, you can opt-in into the "Alpha 35 save compatibility" BETA branch under the game's properties in Library. Id like to thank everyone involved in crash testing this patch, sending bug reports and suggestions. KeeperRL Alpha 36 is finally out! This update includes full support for Steam Deck, a number of UI improvements and massive gameplay optimizations and fixes.Ĭheck out the patch notes below for more detailed information. Removed bogus welcome message from the tutorial.Doors and gates can now be built outside without requiring the "building interior" tiles being placed first.Fixed a crash caused by drag and dropping prisoners on the map while they were still outside the home map.Fixed a bug that broke pathfinding across Z-levels.Fixed a bug that prevented the game from launching after modifying keybindings. ![]() Big thanks to everyone for reporting bugs and being patient with me! This patch fixes the biggest issues with the most recent release. Stopped the game from crashing if it fails to initialize audio.Fixed issue with knights and other units of the white knight faction not being recruitable.Added missing throne for the white knight.Fixed a crash caused by modded furniture scripts trying to use the furniture's dead creator's position.Fixed an unnecessary slow-down caused by updating level visibility on tile gas updates for gasses that don't actually obscure vision.Fixed bad game data for special training dummy and library variants causing upgrades not being taken into account when checking immigrant requirements.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. ![]() If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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